Click to select a color or enter numerical values (1 to 255) in the RGB fields.
Saturation:
Use the slider to choose the color saturation level.
Lighting Power:
Drag the slider to increase power or enter a value (values from 0.1 to 5000) in the related field. Click to choose a color from the system Shader.
Transparency:
Move the slider to give the material transparency or enter a value in the related field.
To associate a refraction index with transparency, select an index from the drop-down menu (air, plastic, water, etc) or enter a value in the appropriate field.
Reflection: Drag the slider. When the diode is red, the material reflects its environment or enter a value in the related field. Click on the diode to cancel the reflection effect.
Entering a Limit value defines the maximum distance of the reflection.
Shininess: Drag the slider or enter a value in the related field.
Material ID Parameters:
Use the slider to choose the smoothness level for the material.
Material Characteristics:
The material is visible or invisible.
The material either projects shadows or it does not.
The material either receives shadows or it does not.
Shader/Textures Navigator:
For a material, this makes it possible to navigate between related Shader and Textures editors.