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Light Objects

  1. The Preview thumbnail.
  1. Edit Shaders...
  • Choose the material to edit from the list, the Objects inspector switches to Shaders mode.
  1. Light Objects...
  • Choose the light to edit from the list, the Objects inspector switches to Lights mode.
  1. X, Y, Z Coordinates
  • Position: Provides the x,y,z coordinates for the object's anchor point. Entering new values redefines the position.
  • Clicking on locks them and clicking on unlocks them.
  • Rotation : Pivots the object.
    Shift +click and dragging the cursor restricts the movement to 15° step.
  1. Dimensions : For changing the following parameters: length, width, height.
  • Click on the checkbox to maintain the proportions. Clicking again removes the restriction.
  1. Animation Parameters:

NB: using the Timeline, in a single sequence, the object can change behavior several times.

NB: A light object's light cannot be deleted in the Lights inspector list. This must be done from the Objects list.

Working in the Timeline Window

Manipulating Paths in 2D View

List of Parameters that Can and Cannot be Animated

 

Artlantis User Guide : Light Objects

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