- Preview thumbnail.
- Edit Shaders...
- Choose the material to edit from the list, the Objects inspector switches to Shaders mode.
- X, Y, Z Coordinates
- Position: Provides the x,y,z coordinates for the object's anchor point. Entering new values redefines the position.
- Clicking on
locks them and clicking on unlocks them.
- Rotation : Pivots the object.
Shift +click and dragging the cursor restricts the movement to 15° step.
- Dimensions : For modifying the parameters: length, width, height.
- Click on the checkbox to maintain the proportions. Clicking again removes the restriction.
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NB: using the Timeline, in a single sequence, the object can change behavior several times.
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