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Standard Objects

  1. Preview thumbnail.
  2. Edit Shaders...
  • Choose the material to edit from the list, the Objects inspector switches to Shaders mode.
  1. X, Y, Z Coordinates
  • Position: Provides the x,y,z coordinates for the object's anchor point. Entering new values redefines the position.
  • Clicking on locks them and clicking on unlocks them.
  • Rotation : Pivots the object.
    Shift +click and dragging the cursor restricts the movement to 15° step.
  1. Dimensions : For modifying the parameters: length, width, height.
  • Click on the checkbox to maintain the proportions. Clicking again removes the restriction.
  1. Animation Parameters:

NB: using the Timeline, in a single sequence, the object can change behavior several times.

Object Animation:

Working in the Timeline Window 

Manipulating Paths in 2D View

List of Parameters that Can and Cannot be Animated

 

Artlantis User Guide : Standard Objects

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