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5 - The Perspectives Inspector

Manages the viewpoints defined by a camera, an aim point and a focus distance. Each viewpoint is considered to be an autonomous document with its own parameters which can receive its own environment:

Viewpoints List: for handling viewpoints displayed on the list.

  1. Camera: settings, check elements to activate.
  • Focus Distance(mm): by using the cursor or entering a value (Change the camera angle).
  • Depth of Field: click then, in the Preview window, click to define the net point of the scene, with the rest remaining blurred. The cursor adjusts the blur quantity.
  • Clipping Box: for defining clipping planes.
  • Show : in the 2D View
  • Activate: Preview Representation
  1. Lighting: To handle light schemes linked to the view, select them from the drop-down menus.
  • Heliodon: links a heliodon to the view. The "None" item deactivates the heliodon.
  • Light Group: links one or more light groups to the view. The "None" item deactivates the light groups.
  • Neon Shaders: links one or more Neon Shaders to the view. The "None" item deactivates the lighting.
  1. Environment: handles the background and foreground of the scene.
  1. Coordinates:
  • Camera XYZ Position
  • Aim Point XYZ Position. Clicking on locks them and clicking on unlocks them.
  • It is possible to limit a camera's aim point to an object's movement: In object mode, right click on and object and select "Define As Target" in the drop-down menu. Then, in Perspectives mode, select Target on in the menu the name of the object in question.
  • Camera Roll: Pivots the camera laterally. Turn the circular cursor or enter a value in degrees in the related field.
  1. Post-Production:
  1. Rendering Settings:

See Also

 

Artlantis User Guide : The Perspective Inspector

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