General Animations
Animation makes it possible to produce and play a scene made up of one or more sequences.
A sequence retraces the camera path in time.
NB: The camera may also be a fixe plane in which object lights, or a heliodon are animated.
The camera path is processed in:
Parameters respectively accessible from:
*
NB: To animate the parameters for light, heliodon and object inspectors, they must first be displayed in the Animation Inspector before being displayed in the relevant inspector, i.e. light, heliodon, object.
All elements can be animated except for those related to the Shader inspector, or which are listed as not being able to be animated in:
|
Artlantis User Guide : General Animations |
© 2008 Abvent www.artlantis.com |